Forum Discussion
Did you add the script unit as an existing item to your project?
Hi cunderw
No, I always add as New Item. I give it a name and create it, then fill with content. and save.
But wait. In the meantime I made some more trials and TE finally found the unit. Perhaps the solution is one of the following:
- Initially I created a new script in subfolder of the Script folder (I have several subfolders inside the Script folder, e.g. Script/Tools). Now I moved the script directly to the Script folder and TE works fine. However, when I moved the new script back to the subfolder, TE still works.
- I clicked "SaveAll" button. It seems logical, but I never done this before when I was adding, removing or renaming any units in the project. If I add a new unit, still "Save" button is disabled and there is no "*" symbol anywhere, so I cannot suspect that any change is not saved. On the other side, "SaveAll" is always enabled.
So both ways above could solve the problem, but neither really make sense to me... I'm still not sure if there is any rule behind this.
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