AlexKarasCommunity HeroJoined 13 years ago6212 Posts3481 LikesLikes received917 SolutionsView All Badges
ContributionsMost RecentMost LikesSolutionsRe: Web PopUps Hi :) First question: Did it ever work before? Second question: What is posted to test log when the problem occurs? Now my considerations: -- It looks like that web page is not recognized by TestComplete (because the whole page is highlighted). Had you checked in Object Browser if the page is recognized and TC has access to all its web elements? If page is not recognized you should check that: a) Web testing support is enabled in TC (File|Install Extensions); b) TC extension is installed and enabled in Chrome; c) Your version of Chrome is supported by TC (see help for this). I would suggest to create Support ticket if all above conditions are met but web page is not recognized by TC; -- OnOverlappedWindow event it triggered only when there is an attempt to perform some onscreen action (usually, click on some element) and the action point is overlapped with some non-modal window. (Actual window in terms of Windows OS, not window look and feel emulation implemented by, for example, certain web libraries.) The window is ignored and action must be performed otherwise (with, possibly, triggering OnUnexpectedWindow event). My current guess (assuming that click on '999' element is expected) is that there is a problem with web page recognition rather than with overlapping window processing. Hope this will help. Re: Running the Execution Plan enabled items via script within TestComplete Hi, Actually, one can get a number of test items in the project plan via Project.TestItems.ItemCount property. Then one can iterate over project plan, count the number of enabled test items (see code example in the help topic for the Project.TestItems.ItemCount property), convert to percentage and visualize the result via Indicator object as it was suggested by MW_Didata. The case here (if nothing changed during past several years since the time when I implemented something similar) was that groups in project plan look pretty much as test items and it is not that easy to distinguish group from actual test item. And this resulted in somewhat 'strange and visually unclear' behavior of the tests run progress displayed by the Indicator object. Re: Korean (CJK) characters show as boxes (□) on macOS Apple Silicon in ReadyAPI 4.x Hi, If this is still not resolved, I would recommend to open Support ticket. Re: Running the Execution Plan enabled items via script within TestComplete Hi, TestItem object does not expose .Run() method. That is why you are getting the error. Somewhere in time when I've implemented similar functionality, I parsed ElementToBeRun property to get names for corresponding script unit and function to be called and executed corresponding code via Runner.CallMethod() call. Hope this will help... Re: TC 15.84 new UI PMularczyk : FYI... Re: TC 15.84 new UI which was something that never really worked well for me in the past. Objects were not found from Object Spy in the Objects Tree for web applications when objects were identified by XPath/CSS (as set in the project properties) but not via native TC approach. Just wondering if something was changed here or your current project is set to identify objects using old native TC approach... Re: TC 15.84 new UI I agree. Additionally, new UI (because it is web-based?) takes more screen space and lacks standard desktop functionality (e.g. columns width adjustment) which makes Avalonia-based Object Spy much less usable and handy when compared to classic desktop. Re: Unable to click on WPF object filter and close icon. Hi, You may try the composite control approach as per https://support.smartbear.com/testcomplete/docs/app-testing/desktop/wpf/template-support.html Does it help? Re: Dark Mode for .mht files? > something that's viewable in native Chrome .mht files are supported by IE only (thus IE mode must be enabled in Edge). Unless Google added support for .mht to Chrome... Re: Add Unity/Game Engine extension to TestComplete Not sure about games testing using TestComplete, but other areas (architecture, construction, automotive, ...) sound like a good reason for Unity support.