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Error log despite try... catch operation

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Capricornus
Contributor

Error log despite try... catch operation

Hi everybody,

maybe somebody can help me with my issue: Despite of using a try... catch... operation I get an error logged when the try operation fails:

    try {
      adobeReader.dlgPrint.cmbPrinter.ClickItem("Microsoft Print To PDF"); 
    } catch (ex) {
      adobeReader.dlgPrint.cmbPrinter.ClickItem("Amyuni PDF Suite"); 
    }

The item "Microsoft Print To PDF" does not exist and so TC should select "Amyuni PDF Suite". It has worked previously; one thing I remember I have changed was to add an event handler for log warnings (not errors). Could it depend on this?

 

Thanks in advance πŸ™‚

 

4 REPLIES 4
mattb
Staff

Hi,

Myself personally I like to use if else statements to look if a object is visible on screen or not, and then continue. 

If object is invisible refresh the browser code:

 

function IfObjectInvisible()
{
if(!Project.Variables.PageObject.VisibleOnScreen){
Aliases.browser.Refresh()
}
else{
return true;
}
}

If Object is visible, continue, else refresh the browser

 

function IfObjectVisible()
{
if(Project.Variables.PageObject.VisibleOnScreen){
return true;
}
else{
Aliases.browser.Refresh()

}
}





I dont know if its a great idea to add an event for ignoring errors. If you were going to, I would recommend adding that within the logic itself, not an event for every error. 

sonya_m
SmartBear Alumni (Retired)

Thanks, Matt!

 

Hi @Capricornus, does this help? 


Sonya Mihaljova
Community and Education Specialist

Hi Sonya,

that's a workaround that I can use but the problem itself is not solved this way: If an error handler for warnings is defined, try --- catch does not work as it should.

Carl9577
Occasional Visitor


@mattb wrote:

Hi,

Myself personally I like to use if else statements to look if a object is visible on screen or not, and then continue. 

If object is invisible refresh the browser code:

 

function IfObjectInvisible()
{
if(!Project.Variables.PageObject.VisibleOnScreen){
Aliases.browser.Refresh() rapidfs account

}
else{
return true;
}
}

If Object is visible, continue, else refresh the browser

 

function IfObjectVisible()
{
if(Project.Variables.PageObject.VisibleOnScreen){
return true;
}
else{
Aliases.browser.Refresh()

}
}





I dont know if its a great idea to add an event for ignoring errors. If you were going to, I would recommend adding that within the logic itself, not an event for every error. 


Thanks for the update. I'll be sure to keep an eye on this thread.

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