euthenia wrote: |
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Hi!
Nice to see a fellow component developer!
First of all, for your attached script to work, you need to include a header in it, similar to the one below:
/** * @name Stepped Rate * @category generators * @nonBlocking true */ |
What's important above is
@category runner. You probably know this already since you got the component to show up in loadUI.
I have tried to reproduce the problem, but I'm unable to. I'm trying this:
1. Set your component to Starting rate 1, Increase 1 and Interval 10.
2. Play project (everything works).
3. While playing, change starting rate to 3.
4. Actual rate is set to 3 automatically and increases from there. Starting rate stays at 3, as far as I can tell.
I'd be glad to help if I could reproduce this.
Regards
Henrik
SmartBear Software