Forum Discussion
I'm slightly confused.
You use the import function, to call routines that are declared in another unit. This adds a reference to the other units to the current script unit. Similar to USEUNIT. Also, it's similar to import in Python, using in C#, #include in C++ etc.
If I add or edit a method which is used throughout all projects, then I have to make the changes to Common unit in Common project.
I understand that this is where the changes should happen but across the developers that worked on this project prior to me this is not how it was being done. My hope was that there is a way to make the classes global so there is not an imported version that can be altered allowing for buried redundant code. If this is not posable please just let me know. Thanks