That is what my code above does... however, the problem is the auto-scroll... when the table scrolls, the co-ordinates of the cell are changed and the destination values are no longer current. Thanks for the suggestion but my code above already does it and, currently, is insufficient for this particular problem.
I'm looking into using a LLPlayer methods to do a bit more of a checking... I'd do a click and drag using LLPlayer MouseDown and MouseMove... and then, before doing MouseUp, I'd check the position of the destination object again, adjust the X,Y co-ordinates, do another MouseMove if necessary, and then do MouseUp.
If I get it to work, I'll post the code... but it would be nice to have a DragTo method as described so I wouldn't have to.
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