This is seriously cool — pulling BugSnag errors, Swagger docs, and GitHub discussions together with AI to give instant “here’s exactly why it broke and how to fix it” is the kind of dev-ex super-power we’ve all dreamed of. Anything that cuts down context-switching during debugging is pure gold.
Side note: when I’m testing API payloads or mocking weird edge-case responses for these kinds of diagnostics, I sometimes fire up Jump Force Mugen on the side to unwind. Latest 2025 build runs buttery smooth, 300+ characters, full offline versus/survival modes, and the mod support lets you drop in custom movesets in seconds — perfect brain-break after wrestling with stack traces.
Grab the updated package and install guides at Jump Force Mugen if you ever need a quick anime brawl reset between debugging sessions.
Amazing work on the prototype — would love to see this shipped!