Forum Discussion
I think testing the components separately is probably the easiest way to narrow this kind of issue down. If the same script works before an update but fails afterward, I’d first try to identify exactly what changed instead of changing several things at once.
Logging is also useful here, especially if the failure only happens with certain functions or API calls. Keeping a small regression set of scripts that cover different features would make it easier to compare behavior after each update.
I’ve also been looking into Roblox scripting compatibility and how Fluxus Executor-related tools can behave when the Roblox environment changes. Having a few known working test cases would make those comparisons much easier.
The main thing I’d want from a test case is a clear before/after result, the exact error or changed behavior, and enough information to reproduce it consistently. That makes it much easier to tell whether the problem is in the script or the environment.