Forum Discussion

alibaba82's avatar
alibaba82
Super Contributor
14 years ago

launch loadui button does not work in soapui pro 3.6 beta 1

I am using
soapUI Pro 3.6-beta1, copyright (C) 2007-2010 eviware software ab http://www.soapui.org | http://www.eviware.com Build soapui-pro-daily-2010-06-24-[1], Build Date 2010/06/24 06:22

launch LoadUI button does not work.

Ali

5 Replies

  • SmartBear_Suppo's avatar
    SmartBear_Suppo
    SmartBear Alumni (Retired)
    Hi Alil,

    exactly how does it not work? Nothing happens? Any errors in any log?

    regards!

    /Ole
    eviware.com
  • I have this too.

    I'm running linux. The soapUI configuration tab is called "LoadUI Settings". There is a configuration field called "loadUI.bat folder" which is technically not accurate since LOADUI on linux doesn't have a .bat file in it's subfolders... but that's a SOAPUI thing.

    Anyway, I pointed the configuration to my installation directory "/home/amast/eviware/loadUI-1.0-beta1 and nothing happens when I click the LOADUI button on SOAPUI. If I don't configure this path or configure it incorrectly, I get a front-end GUI message "No LoadUI.sh file on this path!". I ran SOAPUI from a terminal to see if anything was logged but didn't see anything.

    This seems more of a SOAPUI issue, so if you want, I can post something there.

    Andy
  • SmartBear_Suppo's avatar
    SmartBear_Suppo
    SmartBear Alumni (Retired)
    Hi Alil,

    Thanks for your post, I have tested it with "Build soapui-pro-daily-2010-07-13-[1], Build Date 2010/07/13 06:21" and this works fine so kindly download today's build and let me know if the problem still exist.

    Regards,

    /Eric
  • SmartBear_Suppo's avatar
    SmartBear_Suppo
    SmartBear Alumni (Retired)
    Hi Andy,

    We have made some changes, so please download our nightly build and let me know if you still have the same problem.

    Regards,

    /Eric
  • eviware support wrote:
    ... please download our nightly build and let me know if you still have the same problem.

    Yep, that works as expected in the nightly build, thanks!